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Building Games with Generative AI
14 October 2026
5:00 PM (17:00) · Asia/Riyadh
Online · Session language: English
This online masterclass introduces practical, hands-on use of Generative AI to build simple browser-playable games. We’ll cover Generative AI basics, what Claude is and how it works, and core prompting techniques — descriptive prompting, iterative refinement, role prompting, and example-based prompting. The session focuses on doing: you’ll design a short game spec, generate a working prototype with Claude, and iterate in real time to test and improve your build. Bring a laptop and a Claude account to follow along and create a playable result during the session.
The session’s focus
- Write a short specification for a simple game (quiz, text adventure, mini arcade, etc.)
- Use Claude to generate a first working version of the game, playable in the browser
- Test, break, and iterate on the game in real time
- Intentionally find and fix a bug or a dull section of the game
- Demo the finished game and playtest other participants' creations
Who is it for?
Anyone interested in artificial intelligence and game development using generative AI.
Meet your speaker
Mariam Bouzidi
Instructor
